*Treat tweaks
*Treat tweaks 1 |
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#48846 Posted on 2016-06-22 23:35:27
With the treats, we currently have two types:
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Posted By UlyssesBlue (spare) #75110 Member is Offline 559 forum posts Send A Message |
#48851 Posted on 2016-06-22 23:54:41
I think that would be really cool! And then normal treats could have a lower stat increase and it could also be random!
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Posted By Ruby Redfort #94505 Member is Offline 576 forum posts Send A Message |
#48859 Posted on 2016-06-23 01:58:46
I like the original idea, because I think that it would boost the economy as well. I think more people would also invest in purchasing the special treats because they have a bigger reward. Personally I don't use them because I find them so expensive to obtain... But if they were targeted towards specific stat increases, I could see myself getting in on it!
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Posted By tolarie #34235 Member is Offline 593 forum posts Send A Message |
#48975 Posted on 2016-06-23 15:35:32
The only reason I don't support this is that right now, the bulk of the items I get from riding school are sugar and hay cubes. So I don't think it would truly boost the economy anymore because they're easy to come by.
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Posted By Sonoma #66116 Member is Offline 565 forum posts Send A Message |
#49208 Posted on 2016-06-25 07:00:21
I imagine if they should suddenly become specialised then the treats would made to be a lot harder to obtain and therefore rarer. Once that happens, their price will jump up as there are always players willing to buy rare items no matter how many they own currently. It's like the peppermint/christmas treat market on the old EV.
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Posted By maplɛ #37708 Member is Offline 3223 forum posts Send A Message |
#53158 Posted on 2016-07-16 09:11:43
I changed my mind on this. Currently Sugar Cubes are essentially worthless and Hay Cubes only a little less so because they are so common and are only of benefit to those who are going to convert disciplines.
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Posted By Almárë #15370 Member is Offline 411 forum posts Send A Message |
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