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Discipline Specific Treat

ForumsSuggestions and Ideas → Discipline Specific Treat

Discipline Specific Treat

#70322 Posted on 2016-09-30 06:32:25

Kind of like the Peppermints, Hay cubes and sugar cubes but where it will only give to the specific stats for that discipline only..... Such as giving a dressage horse this treat, he will gain agility and intelligence, but you give a western horse this same treat it will give intelligence and speed, and so on..... discipline specific.

Last edited on 2016-10-01 at 05:37:21 by Blue Jester


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Blue Jester
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#70323 Posted on 2016-09-30 06:37:25

Treats are already like that.

Green apples give intelligence
Yellow apples give agility
Red apples give strength
Carrots give speed
Turnips give endurance

SJ is affected by speed and agility
Dressage is affected by agility and intelligence
Western is affected by speed and intelligence
Strength is affect by strength and endurance
Endurance is affected by endurance and intelligence (I think)

???


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wey
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#70325 Posted on 2016-09-30 06:44:35

Do you mean like if I give my dressage horse this treat, he will gain agility and intelligence, but if I give my Driving horse this same treat it will give strength and endurance?


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Kala
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#70330 Posted on 2016-09-30 09:10:40

^ I like the version Kate describes. Or alternatively make peppermints/hay/etc discipline specific, so still give the same quantity of stats, just always guaranteed to be in one of the discipline specific traits.


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UlyssesBlue (spare)
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#70457 Posted on 2016-10-01 05:34:16

I am referring to one treat to give both stats like a hay cube does..... Just like how Kate Describes....


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#70735 Posted on 2016-10-03 19:11:11

Having something like this replace sugar cubes/hay cubes (or in addition to, I suppose) would be way more useful, in my opinion. The sugar and hay cubes are so common in the riding school that they're essentially useless; I don't want to increase the non-discipline-specific stats on my horses, so I don't use them. But I have over 2500 (so over 25000 uses, if they were compressed) of each of those items stacked, because they're also not really worth anything, and it's not worth spending the time to list them for sale. Discipline-specific treats would be far more useful for most breeders, and therefor the items themselves would be in much higher demand in the item market; I imagine they'd be reasonably valuable, as they'd offer a clear benefit over the general treats available in the store.

I support the idea of having them be separate items, rather than as Kate said with them being one item guaranteed to give you the "right" stats; choosing your items and knowing which you need for a given horse is part of the game. Having the item itself do it for you seems too easy.

I'd also want them to be less common than the hay/sugar cubes currently are. Stats have become very easy to get (which is good, I think, as no one liked the functional stat cap of the old game) and offering a way for horses to gain dramatically more stats could very easily lead to stat inflation on an even more extreme scale than we already have.


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«» Only the Wind
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