Bit of a tack issue
Bit of a tack issue 1 |
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#13750 Posted on 2016-03-02 13:39:14
Hurr. I made a punny. Geddit? A bit is a form of tack.
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Posted By Kuk #29490 ![]() Member is Offline 314 forum posts Send A Message |
#13756 Posted on 2016-03-02 13:45:16
I don't see it as a problem yet. New stables need tack and if they can use the item store, they will buy up excess over time. I am glad I don't have to wrry about tack going *poof*.
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Posted By![]() Storms - /A/A Two #29070 Member is Offline 38 forum posts Send A Message |
#13759 Posted on 2016-03-02 13:51:01
That's the thing. Right now, there's so much excess tack going for so cheap in the marketplace, that the tack store is pointless.
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Posted By Kuk #29490 ![]() Member is Offline 314 forum posts Send A Message |
#13772 Posted on 2016-03-02 14:02:30
If tack reaches 100% wear it does leave the game and I think eventually people will forget about tack long enough they loose it so this might help. Overall I think this problem will smooth out when the game is a little more established. :)
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Posted By![]() insomniaglet #64633 ![]() ![]() ![]() Member is Offline 1693 forum posts Send A Message |
#13992 Posted on 2016-03-02 19:30:10
I think the money going into the game has mostly been balanced out by the fact you have to repair it in order to keep it. (And pay to upgrade it, though that's just an initial cost.) I'm paying between 2k and 3k each day to repair my tack, which I think averages out to more money spent per day than I would on the old version having to buy new tack. (Though I never figured out a daily average; I just bought it when I needed it.)
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Posted By![]() «» Only the Wind #55431 ![]() ![]() Member is Online 660 forum posts Send A Message |
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